PS Vita has been a bit of an elephant in the corner. There system has some exclusives but they are just watered down remakes of the bigger brother versions found on the PS3. Luckily, the King of All Cosmos has messed up again and it’s your job to set the universe straight… Again.
Anything in the Katamari Damacy series is pretty much identical from game to game/system to system. You start with just you bare Katamari and roll up all the junk strewn about Japan. Make the ball as big as possible/fulfill the round requirements and it you get jerky praise from the King, at best.
So why is this one getting praise more than most of the other Vita titles out there? Because of the gimmick of the system itself. The odd touchpad found on the bottom of the handheld allows you to pinch and squish your Katamari ball into a tall or wide shape. Amazingly, this doesn’t hurt the dynamic of the game’s playability at all. Actually a few times in the game I was saying to myself, “I wish I could do this in the older versions!” You can get to other areas in many of the familiar levels where you could never grab items because of your size. Sometimes you say you are going to go back and grab that thing before you get too big and then the scale gets too large and you can’t fit in between places anymore. Not so much anymore!
With the new game dynamics added by the touchpad, you are in for a whole new way to play Katamari Damacy. Don’t miss this one if you have a Vita!